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Video breakdown

Anyone Can Make Amazing Games Now (Easy)

MAMatt Wolfe13 Aug 20266 tools mentionedWatch on YouTube

Matt Wolfe showed 6 AI tools in this video on . 3 are verified available in the EU. Each row below jumps to the exact second. Part of week 2026-33.

Tools shown in this video, with timestamps

Timeline · 6 moments
0:0028:51
  1. CCClaude CodeAnthropicAvailable in EU

    Used to build the V1 of The Librarian 2 from a long voice prompt. It ran about 1.5 hours, opened the game in its own browser, tested and rebalanced itself, and produced about 10,400 lines of code across 33 modules with no asset files.

    Live demo
  2. Described as the most impressive recent model for creating good-looking games. It was used for the initial game build.

    Live demo
  3. GSGPT-5.6 SolOpenAILimited in EU

    Chosen for fine-tuning and dialing in features and functionality. The creator thinks it is a better model for this kind of refinement. A later round used a higher setting called "soul ultra".

    Live demo
  4. WFWispr FlowWisprAvailable in EU

    Voice dictation tool used to ramble out all the game ideas as the initial prompt.

    Live demo
  5. The creator's vibe-coded 3D roguelite game, a sequel to the original Librarian. It has procedural levels, bosses, disasters, and meta upgrades. A playtest with producer Dave showed visual improvements but balance problems. The creator concluded that game development is not cooked.

    Live demo
  6. COCodexOpenAIAvailable in EU

    Used in ChatGPT's Codex mode for fine-tuning and balancing after the Claude build. It read the design markdown file, suggested about 12 improvements, and applied fix rounds.

    Live demo
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