Anyone Can Make Amazing Games Now (Easy)
Matt Wolfe showed 6 AI tools in this video on . 3 are verified available in the EU. Each row below jumps to the exact second. Part of week 2026-33.
Tools shown in this video, with timestamps
Used to build the V1 of The Librarian 2 from a long voice prompt. It ran about 1.5 hours, opened the game in its own browser, tested and rebalanced itself, and produced about 10,400 lines of code across 33 modules with no asset files.
Live demoDescribed as the most impressive recent model for creating good-looking games. It was used for the initial game build.
Live demoChosen for fine-tuning and dialing in features and functionality. The creator thinks it is a better model for this kind of refinement. A later round used a higher setting called "soul ultra".
Live demoVoice dictation tool used to ramble out all the game ideas as the initial prompt.
Live demoThe creator's vibe-coded 3D roguelite game, a sequel to the original Librarian. It has procedural levels, bosses, disasters, and meta upgrades. A playtest with producer Dave showed visual improvements but balance problems. The creator concluded that game development is not cooked.
Live demoUsed in ChatGPT's Codex mode for fine-tuning and balancing after the Claude build. It read the design markdown file, suggested about 12 improvements, and applied fix rounds.
Live demo