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MAC (Multi-Agent CAD)

Open-source multi-agent framework that generates editable CAD parts and assemblies from text prompts using build123d.

Available in EU3D & WorldsAgents & AutomationAgent

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MAC (Multi-Agent CAD) at a glance

What is MAC (Multi-Agent CAD)?
MAC (Multi-Agent CAD) is an agent. Open-source multi-agent framework that generates editable CAD parts and assemblies from text prompts using build123d.
Does MAC (Multi-Agent CAD) work in the EU?
Available in the EU. MIT-licensed code on GitHub that can be run locally anywhere, with no geographic restrictions in the license. Any LLM backend used is chosen by the user. Last verified 14 Nov 2026.
How much does MAC (Multi-Agent CAD) cost?
Open source, open source. Free MIT-licensed code; users pay their own LLM inference costs (README estimates about $1–$13 per complex assembly run). Licence: MIT.
Where was MAC (Multi-Agent CAD) shown?
In 1 creator video by AI Search. Most recently by AI Search on 9 Aug 2026, at 3:29 in “New 3D editors, open medical AI, AI symphony, Qwen 3.8, Wan Animate 2: AI NEWS”.

Sources: the vendor's own pages (linked above) and creator videos at the linked timestamps. EU status is information, not legal advice; see how we check.

About

MAC (Multi-Agent CAD) is a decoupled multi-agent framework for text-to-CAD generation, developed by the IEI Lab at Tsinghua University (College AI). It turns a natural-language design brief into editable engineering geometry built on the build123d Python CAD library, rather than image-only output. It can generate a single printable part, or decompose a mechanism into separately generated components, assemble them, validate the result and export artifacts for inspection and simulation.

The v2 release adds visual verification, an independent Judge agent, and an experimental multi-part assembly workflow (marked a technology preview). Assemblies can be exported as URDF files for robotics and physics simulation; the README demonstrates a generated hand performing object rotation and pick-and-place in simulation. The authors state that the assembly examples are curated and are not a measured success rate, and that generated geometry and joints should be validated before manufacturing or simulation use.

On a ten-prompt, 141-feature single-part benchmark, the README reports MAC v1 with Qwen 3.7 at 140/141 features passed using 0.90M tokens (about $1.43), versus a reproduced CAD Skill baseline at 138/141 using 103.95M tokens (about $18.59). That is the source of the 116x fewer tokens and 13x lower cost claim. MAC v2 with Qwen 3.8 reports 140/141 at 1.40M tokens. These are the authors' own figures. The code is MIT licensed Python and is run by the user with their own model backend.

Key features
  • Text-to-CAD for single printable parts using build123d
  • Experimental multi-part assembly generation with decomposition and mating
  • Visual and geometric in-loop verification plus an independent Judge agent
  • URDF export for robotics and physics simulation
  • Reported 116x fewer tokens than a CAD Skill baseline on its single-part benchmark
  • MIT-licensed Python code, model-agnostic
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