Video matting that separates foreground from background including hair detail; real time on 4K on an H200, needs ~3GB memory. Code and ComfyUI node coming.
MatAnyone-E
Efficient high-resolution video matting model using sparse memory propagation, extending MatAnyone 2.
Updated EU status checked Last shown
MatAnyone-E at a glance
- What is MatAnyone-E?
- MatAnyone-E is a model. Efficient high-resolution video matting model using sparse memory propagation, extending MatAnyone 2.
- Does MatAnyone-E work in the EU?
- Unverified. No explicit evidence found. Last verified 14 Nov 2026.
- How much does MatAnyone-E cost?
- Pricing unknown. No pricing or release terms found; code reported as coming soon.
- Where was MatAnyone-E shown?
- In 1 creator video by AI Search. Most recently by AI Search on 1 Nov 2026, at 22:46 in “AI finally sleeps, Gemini 4 Carbon, ETH cracked, energy-based models, Anthropic IPO: AI NEWS”.
Sources: the vendor's own pages (linked above) and creator videos at the linked timestamps. EU status is information, not legal advice; see how we check.
MatAnyone-E is a video matting model that separates foreground from background while preserving fine detail such as hair strands and soft transparency, with temporal consistency across frames. It is an efficient extension of MatAnyone 2, developed by Shuyun Wang, Shangchen Zhou, Peiqing Yang, Yuekun Dai, Xin Yu and Chen Change Loy.\n\nIt keeps the MatAnyone 2 architecture but replaces the two components whose cost grows fastest with resolution. Sparse Memory Propagation runs a low-resolution pass to find uncertain regions and the most relevant memory, then performs high-resolution matching only on those query–memory pairs. A lightweight decoder, trained with feature distillation from the original decoder, reduces the cost of producing high-resolution mattes.\n\nThe project page reports matting quality comparable to MatAnyone 2 (e.g. VideoMatte HR 4.14 vs 4.10) with an estimated 7.4× inference speedup and peak GPU memory reduced to 7.6% at 4K. With torch.compile on a single NVIDIA H200 it reaches 73.07 FPS at 1080p and 28.62 FPS at 4K, using about 3.1 GB of GPU memory. Based on the provided material, code and a ComfyUI node were described as forthcoming; no public code or weights link was found, so availability and licence are unconfirmed.
- Sparse memory propagation with query and memory pruning
- Lightweight distilled decoder for high-resolution mattes
- 28.62 FPS at 4K and 73.07 FPS at 1080p on one H200 (compiled)
- About 3.1 GB GPU memory at 4K
- Quality comparable to MatAnyone 2 on VideoMatte HR and YouTubeMatte HR
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