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Relit-LiVE

Research model for video relighting that jointly generates relit video and per-frame environment maps, no camera poses needed.

UnverifiedVideo GenerationModel

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Relit-LiVE at a glance

What is Relit-LiVE?
Relit-LiVE is a model. Research model for video relighting that jointly generates relit video and per-frame environment maps, no camera poses needed.
Does Relit-LiVE work in the EU?
Unverified. No explicit evidence found. Last verified 14 Nov 2026.
How much does Relit-LiVE cost?
Pricing unknown. Research project; code reportedly released. No pricing information found. Needs a CUDA GPU with ~24 GB VRAM per a creator.
Where was Relit-LiVE shown?
In 1 creator video by AI Search. Most recently by AI Search on 17 May 2026, at 15:21 in “Real gundams, top 3D generator, open-source world models, ChatGPT updates, new TTS: AI NEWS”.

Sources: the vendor's own pages (linked above) and creator videos at the linked timestamps. EU status is information, not legal advice; see how we check.

About

Relit-LiVE is a video relighting framework from a research team (authors include Weiqing Xiao, Hong Li, Xiuyu Yang, Hao Zhao and Beibei Wang), presented as a SIGGRAPH 2026 conference paper. It uses a diffusion process to produce relit video frames together with viewpoint-aligned, per-frame warped environment maps, without requiring prior camera poses.\n\nThe method combines an RGB-intrinsic fusion renderer, which feeds raw reference images into the rendering pathway to retain global illumination cues and material appearance, with per-frame environment map prediction. Training is multi-stage: latent interpolation creates multi-illumination supervision, and cycle-consistent self-supervised illumination learning improves temporal coherence on real videos. The project page lists image relighting at 1024 x 1472 and video relighting at 480 x 832 over 57-frame sequences. Applications shown include scene editing and video delighting.\n\nAccording to a YouTube creator, the tool lets users change light warmth, hardness and angle and project environment maps, and the code has been released, requiring a CUDA GPU with about 24 GB VRAM. The project page links to code, but no repository, weights or license details were available in the provided material, so these remain unconfirmed.

Key features
  • Joint generation of relit video and per-frame warped environment maps
  • No camera pose priors required
  • RGB-intrinsic fusion renderer preserving material appearance
  • Video relighting at 480x832 over 57 frames; image relighting at 1024x1472
  • Supports scene editing and video delighting
1 moment

As seen on YouTube

Watch the moment: the exact second top creators show it. Videos load only when you press play, via youtube-nocookie.com.

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