360-degree video generation model for digital twins that takes several panoramas plus a camera path and uses a reconstructed 3D point cloud to keep the panoramic video consistent. Code is coming soon.
Pantheon 360
3D-aware 360° video diffusion model that generates panoramic videos along user-defined camera paths from sparse panoramas.
Updated EU status checked Last shown
Pantheon 360 at a glance
- What is Pantheon 360?
- Pantheon 360 is a model. 3D-aware 360° video diffusion model that generates panoramic videos along user-defined camera paths from sparse panoramas.
- Does Pantheon 360 work in the EU?
- Unverified. No explicit evidence found; research project page only, with code and weights not yet released. Last verified 14 Nov 2026.
- How much does Pantheon 360 cost?
- Pricing unknown. Research project; code not yet released.
- Where was Pantheon 360 shown?
- In 1 creator video by AI Search. Most recently by AI Search on 31 May 2026, at 31:42 in “Self-improving AI, Opus 4.8, Nvidia bangers, game-ready 3D models, juggling robots: AI NEWS”.
Sources: the vendor's own pages (linked above) and creator videos at the linked timestamps. EU status is information, not legal advice; see how we check.
Pantheon360 is a research video diffusion model for generating digital twins from sparse 360° inputs. It was developed by researchers at the University of Southern California, National Yang Ming Chiao Tung University, Cornell University and Bosch Research, and presented at CVPR 2026.
Given a few panoramas, the system crops them into perspective views and reconstructs a 3D point cloud "cache" with foundation models such as PI3 and VGGT. The cache is rendered along a user-defined camera trajectory as a geometry-only equirectangular video. This video conditions a fine-tuned video diffusion model, together with CLIP features from perspective crops of the first frame. The diffusion model then refines texture while the cache enforces geometric consistency. For interpolation between two panoramas, it uses dual-anchor latent fusion.
The project page lists use cases including two-view 360° interpolation, chaining multiple panoramas for extended trajectories, single-view camera exploration, and stabilizing shaky 360° footage through trajectory replanning. The authors compare it against the perspective-based GEN3C. Code is listed as "coming soon"; no public weights, demo or license were found, so it is currently a research release only.
- Generates 360° panoramic video along user-defined camera trajectories
- Explicit 3D point-cloud cache (PI3, VGGT) for geometric consistency
- Two-view 360° interpolation with dual-anchor latent fusion
- Chaining of segments for long-form, extended trajectories
- Trajectory replanning to stabilize shaky 360° footage
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