Single architecture for text-to-motion generation, motion captioning, completion and editing, outperforming competitors on benchmarks. Code is under internal review.
Mobius
Unified motion-language model for text-to-motion, motion captioning, completion and editing, from HKUST and Tencent Games.
Updated EU status checked Last shown
Mobius at a glance
- What is Mobius?
- Mobius is a model. Unified motion-language model for text-to-motion, motion captioning, completion and editing, from HKUST and Tencent Games.
- Does Mobius work in the EU?
- Unverified. No explicit evidence found. The model is a research project with no public code, weights or service released yet. Last verified 14 Nov 2026.
- How much does Mobius cost?
- Pricing unknown. No public release of code or weights found; code reported to be under internal review.
- Where was Mobius shown?
- In 1 creator video by AI Search. Most recently by AI Search on 8 Nov 2026, at 36:04 in “Weight space programming, new 3D models, Gemini Omni 1.2, GPT Image 2.6: AI NEWS”.
Sources: the vendor's own pages (linked above) and creator videos at the linked timestamps. EU status is information, not legal advice; see how we check.
Möbius is a research model for bidirectional human motion understanding and synthesis. A single architecture handles text-to-motion generation, motion-to-text captioning, motion completion (from a partial motion, with or without a text prompt) and motion editing. It was developed by researchers at HKUST, Tencent Games Motus and MIT.
The project page reports results on the HumanML3D test set. Two sizes are listed: a 0.6B model trained on HumanML3D only and a 1.7B model trained on a larger dataset. In text-to-motion, the 0.6B model reports R@1 of 0.8209 and FID of 6.13, compared with MotionStreamer (FID 12.21) and MotionGPT3 (FID 20.99). For motion captioning under the TM2T protocol, the 1.7B model reports the best scores among the compared methods, including CIDEr of 0.5836 on the raw captions.
At the time of the source material, the code is reported to be under internal review (per a YouTube creator summary), and no weights, repository or demo link is listed. The accompanying paper is cited as arXiv:2611.05279. It is aimed at motion researchers and animation or game developers, and currently exists as a project page and paper only.
- Single model for text-to-motion, motion captioning, completion and editing
- Motion completion from partial motion with or without a text prompt
- 0.6B (HumanML3D) and 1.7B (large-scale data) variants
- Reports state-of-the-art HumanML3D text-to-motion and captioning benchmark results versus MotionGPT3, MotionStreamer and MoMask
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