Type a name, or just describe what you need. Results blend keyword and meaning-based search. 14 matches, each with an EU availability status.
Model · NVIDIA
NVIDIA's real-time generative motion model for game characters and humanoid robots, with smart primitives for authoring.
Model
Text-to-human-motion flow-matching model that generates full-resolution motion directly, with training-free joint constraints.
Research
Training-free, skeleton-free video motion transfer across subjects using TransPE on a frozen WAN-T2V diffusion transformer.
App · Anthropic
Claude feature that builds editable code-based animated explainers from a prompt, exportable as MP4. Beta on Team and Enterprise.
Research framework that retargets human motion to humanoid robots using learned point cloud correspondences.
Research reward that scores human motion in generated video via 3D body recovery and MuJoCo physics simulation.
Library · Remotion
React framework for creating and rendering videos programmatically, with a Studio, Player and agent skills.
Agent skill that teaches AI coding assistants to build programmatic React videos and motion graphics with Remotion.
Text-prompted motion generation model that animates rigged 3D assets with arbitrary skeleton topologies, no retraining.
Unified motion-language model for text-to-motion, motion captioning, completion and editing, from HKUST and Tencent Games.
Research method generating text-conditioned 3D human-object interaction motion using body-part anchors and a contact refiner.
Diffusion framework that learns text-to-3D human motion generation from 2D poses extracted from monocular videos.
NVIDIA autoregressive diffusion model for real-time, text- and constraint-controlled 3D human motion generation.
Model · Z.ai
Research framework for end-to-end controlled character animation and motion transfer from a driving video to a reference character.