3D generator producing simulation-ready assets with geometry, scale, materials and articulated joints, unifying rigid and articulated objects in one framework. Outperforms Articulate Anything and PhysX-Anything; fully open source with training script and dataset.
PhysX Omni
Research framework generating simulation-ready 3D assets (rigid, deformable, articulated) with physical properties.
Updated EU status checked Last shown
PhysX Omni at a glance
- What is PhysX Omni?
- PhysX Omni is a model. Research framework generating simulation-ready 3D assets (rigid, deformable, articulated) with physical properties.
- Does PhysX Omni work in the EU?
- Unverified. No explicit evidence found. Last verified 14 Nov 2026.
- How much does PhysX Omni cost?
- Pricing unknown. No pricing on the project page; a creator describes it as open source, which is unverified.
- Where was PhysX Omni shown?
- In 1 creator video by AI Search. Most recently by AI Search on 31 May 2026, at 13:33 in “Self-improving AI, Opus 4.8, Nvidia bangers, game-ready 3D models, juggling robots: AI NEWS”.
Sources: the vendor's own pages (linked above) and creator videos at the linked timestamps. EU status is information, not legal advice; see how we check.
PhysX-Omni is a research framework for generating simulation-ready physical 3D assets. Unlike many 3D generators that ignore physical properties or handle only one asset type, it covers rigid, deformable and articulated objects in a single framework. It uses a geometry representation designed for vision-language models that encodes high-resolution 3D structure without compression.
The project also introduces PhysXVerse, described as the first general simulation-ready 3D dataset covering diverse indoor and outdoor categories, and PhysX-Bench, a benchmark covering six attributes: geometry, absolute scale, material, affordance, kinematics and function description. The authors report strong results on both generation and understanding, and show applications in simulation-ready scene generation and robotic policy learning. A YouTube creator summary says it outperforms Articulate Anything and PhysX-Anything and that the training script and dataset are open; this was not confirmed on the fetched project page.
It is aimed at embodied AI and physics-based simulation researchers. The provided page lists no vendor, code repository, weights link, license or paper link, so release details are unverified.
- Unified generation of rigid, deformable and articulated 3D objects
- Outputs geometry, absolute scale, materials, affordance and kinematics
- VLM-oriented high-resolution geometry representation without compression
- PhysXVerse simulation-ready 3D dataset
- PhysX-Bench benchmark with six evaluation attributes
- Applications in scene generation and robotic policy learning
As seen on YouTube
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