Predicts physically realistic motion and deformation of 3D objects from a mesh, initial velocity and material type. Trained on over 100k simulated trajectories; code released, dataset coming.
Diffusion transformer that generates rigid and elastic 3D mesh dynamics in world coordinates from initial velocities and materials.
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PhysiFormer at a glance
- What is PhysiFormer?
- PhysiFormer is a model. Diffusion transformer that generates rigid and elastic 3D mesh dynamics in world coordinates from initial velocities and materials.
- Does PhysiFormer work in the EU?
- Unverified. No explicit evidence found. Last verified 14 Nov 2026.
- How much does PhysiFormer cost?
- Pricing unknown. Research project; no pricing published. Code reportedly released, dataset reportedly forthcoming.
- Where was PhysiFormer shown?
- In 1 creator video by AI Search. Most recently by AI Search on 5 Jul 2026, at 20:51 in “Full body waifus, Claude Fable is back, LongCat 2.0, mind-reading AI, live video editing: AI NEWS”.
Sources: the vendor's own pages (linked above) and creator videos at the linked timestamps. EU status is information, not legal advice; see how we check.
PhysiFormer (pronounced "fizzy former") is a research model for learning mechanics in world space. It is a diffusion transformer that represents objects as 3D meshes in world coordinates rather than view-dependent pixels. Given initial per-vertex positions and velocities and a material type (rigid or elastic), it samples full-horizon vertex trajectories, with the input mesh topology imposed at inference.
The model uses attention factorised over time, space and objects, which allows permutation-invariant multi-object reasoning without explicit object encoding. It was trained on over 100k simulated trajectories, on scenes with at most 10 objects and 356 vertices. The project page reports generalisation to mixed materials, including per-vertex material conditioning within one object, unseen real-world geometries, and larger scenes (15 and 50 objects). Because it is probabilistic, it can produce several plausible futures from the same initial conditions. The authors report that it outperforms autoregressive baselines in trajectory accuracy, rigidity preservation and momentum-based physical consistency.
It is trained to generate 49-frame sequences, and chunked rollout can extend this to 193 frames. Reported limits include penetration and spurious contacts in very dense scenes. Training objects have uniform density, so the learned dynamics assume mass is set by volume. A YouTube creator's summary says code has been released and the dataset is still to come. This is a research project, not a hosted product, and the page text provided did not include a repository link, a license or a paper link.
- Diffusion transformer predicting vertex trajectories in world coordinates
- Handles rigid, elastic and mixed-material objects, including per-vertex materials
- Factorised attention over time, space and objects for multi-object scenes
- Generates diverse plausible futures from the same initial conditions
- Generalises beyond training limits (50 objects, 1,207 vertices) and to longer rollouts via chunking
- Trained on over 100k simulated trajectories
As seen on YouTube
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