Type a name, or just describe what you need. Results blend keyword and meaning-based search. 18 matches, each with an EU availability status.
Research
Research method that rigs animatable Gaussian characters with an inner kinematic skeleton and outer free-form bones.
Model
Feed-forward 3D Gaussian Splatting model that reconstructs scenes from arbitrary input views, with or without camera poses.
Research method that reconstructs a 4D Gaussian Splatting human from a single casual monocular video.
Diffusion model from Speridlabs that turns a single image into a 3D Gaussian splat object at adjustable detail levels.
Research method that reconstructs complete 4D (3D plus time) scenes from a single monocular video using Gaussian Splatting.
Multi-view video diffusion model that turns monocular or sparse videos of dynamic humans into dense multi-view videos for 4D Gaussian splats.
Model · Nvidia
NVIDIA research model that turns a single image into a queryable 3D Gaussian scene with semantics and object instances.
Research system that turns a single image into a 360° Gaussian scaffold and renders interactive video at 8 FPS.
Video-diffusion LoRA that repairs artifacts in 3DGS, NeRF, mesh and point-cloud renders while keeping the camera path.
Research framework that turns posed images with instance masks and 3D boxes into per-object meshes for cluttered scenes.
Library · World Labs
World Labs tooling that turns a single image into an editable 3D environment with meshes, splats, physics and lighting.
Viggle's physics-native world foundation model that generates 3D scenes, rig-free characters and motion from text or images.
Research model that unifies 3D scene generation and reconstruction in a single pixel-space diffusion model.
Research generative world model that creates consistent whole-house panorama tours from a floorplan and style reference.
Model · World Labs
World Labs' world model that generates and reconstructs explorable 3D worlds from images, text, video or 3D input.
Research · Google
Research method for free-view rendering and relighting of full-body dynamic humans from four sparse RGB views.
Model · Meta
Meta research framework that aligns a frozen SAM 3D model to input images or video at inference time for 3D reconstruction.
Feed-forward 3D scene reconstruction model that outputs triangle primitives directly usable as meshes for simulation.