Type a name, or just describe what you need. Results blend keyword and meaning-based search. 14 matches, each with an EU availability status.
Model
Monocular video motion capture that combines flow matching with physics-based RL for plausible 3D human motion.
Markerless multi-person motion capture that recovers SMPL-X body, hands and shape from multi-view video.
App · Adobe
Adobe's web service for auto-rigging 3D characters and applying a free library of motion-capture animations.
Research
Hierarchical humanoid loco-manipulation framework that chains meta-skills via contact flow, accepted to CoRL 2026.
Training-free, skeleton-free video motion transfer across subjects using TransPE on a frozen WAN-T2V diffusion transformer.
Diffusion framework that learns text-to-3D human motion generation from 2D poses extracted from monocular videos.
Research method that reconstructs 4D hand motion (MANO) from video using a fine-tuned video diffusion model.
Model · Z.ai
Research framework for end-to-end controlled character animation and motion transfer from a driving video to a reference character.
Unified motion-language model for text-to-motion, motion captioning, completion and editing, from HKUST and Tencent Games.
Research method generating text-conditioned 3D human-object interaction motion using body-part anchors and a contact refiner.
Text-to-human-motion flow-matching model that generates full-resolution motion directly, with training-free joint constraints.
Model · Kling
Research model that clones multi-shot camera motion from a reference video onto a new source image.
Model · NVIDIA
NVIDIA's real-time generative motion model for game characters and humanoid robots, with smart primitives for authoring.
NVIDIA autoregressive diffusion model for real-time, text- and constraint-controlled 3D human motion generation.