Type a name, or just describe what you need. Results blend keyword and meaning-based search. 23 matches, each with an EU availability status.
Model
3D reconstruction model that recovers geometry and camera poses from photos or video using a loop transformer.
Research model that builds complete 3D assets from sparse, unposed images by jointly doing reconstruction and generation.
Research
Research framework for globally consistent 3D reconstruction from long RGB videos using chunked priors and test-time adaptation.
Post-training method that refines feed-forward 3D reconstruction models (Pi3, DA3, VGGT) on unlabeled video.
Feed-forward system that turns an RGB image or video into editable, textured per-object 3D meshes in under a minute.
Model · Meta
Meta research framework that aligns a frozen SAM 3D model to input images or video at inference time for 3D reconstruction.
Feed-forward 3D scene reconstruction model that outputs triangle primitives directly usable as meshes for simulation.
Agentic framework that reconstructs sim-ready 3D scenes with rigid, articulated and deformable objects from multi-view RGB.
Feed-forward 3D Gaussian Splatting model that reconstructs scenes from arbitrary input views, with or without camera poses.
Research method that reconstructs PBR-ready indoor 3D scene meshes from multi-view images using a Trellis.2 generative prior.
Research method that reconstructs 3D surfaces from a variable number of unposed images using flow matching.
Model · NVIDIA
NVIDIA's 117M-parameter looped transformer for multi-view 3D reconstruction of camera poses and dense geometry.
Research · Preferred Networks
Generative method from Preferred Networks that reconstructs high-resolution 3D scene meshes from posed multi-view images.
Research method that reconstructs complete 4D (3D plus time) scenes from a single monocular video using Gaussian Splatting.
Research model that unifies 3D scene generation and reconstruction in a single pixel-space diffusion model.
Research framework that turns posed images with instance masks and 3D boxes into per-object meshes for cluttered scenes.
Model that reconstructs a single image into a 3D scene with separate, individually usable objects.
Model · World Labs
World Labs' world model that generates and reconstructs explorable 3D worlds from images, text, video or 3D input.
Video-diffusion LoRA that repairs artifacts in 3DGS, NeRF, mesh and point-cloud renders while keeping the camera path.
Model · Nvidia
NVIDIA research model that turns a single image into a queryable 3D Gaussian scene with semantics and object instances.
Research · ByteDance
ByteDance research pipeline that turns indoor captures into editable, simulation-ready 3D scenes of separate object meshes.
Training-free research system that reconstructs simulation-ready 4D mesh scenes from a single monocular video.
Feed-forward model that repairs lifted 2D tracks and depth into accurate dense 3D trajectories from monocular video.