Type a name, or just describe what you need. Results blend keyword and meaning-based search. 29 matches, each with an EU availability status.
Model
3D reconstruction model that recovers geometry and camera poses from photos or video using a loop transformer.
Research
Post-training method that refines feed-forward 3D reconstruction models (Pi3, DA3, VGGT) on unlabeled video.
Research framework for globally consistent 3D reconstruction from long RGB videos using chunked priors and test-time adaptation.
Research method that reconstructs complete 4D (3D plus time) scenes from a single monocular video using Gaussian Splatting.
Feed-forward 3D scene reconstruction model that outputs triangle primitives directly usable as meshes for simulation.
Research method that reconstructs 3D surfaces from a variable number of unposed images using flow matching.
Research method that reconstructs PBR-ready indoor 3D scene meshes from multi-view images using a Trellis.2 generative prior.
Model · Meta
Meta research framework that aligns a frozen SAM 3D model to input images or video at inference time for 3D reconstruction.
Research model that unifies 3D scene generation and reconstruction in a single pixel-space diffusion model.
Agentic framework that reconstructs sim-ready 3D scenes with rigid, articulated and deformable objects from multi-view RGB.
Model · NVIDIA
NVIDIA's 117M-parameter looped transformer for multi-view 3D reconstruction of camera poses and dense geometry.
Video-diffusion LoRA that repairs artifacts in 3DGS, NeRF, mesh and point-cloud renders while keeping the camera path.
Research model that builds complete 3D assets from sparse, unposed images by jointly doing reconstruction and generation.
Feed-forward 3D Gaussian Splatting model that reconstructs scenes from arbitrary input views, with or without camera poses.
Research · Preferred Networks
Generative method from Preferred Networks that reconstructs high-resolution 3D scene meshes from posed multi-view images.
Model that reconstructs a single image into a 3D scene with separate, individually usable objects.
Feed-forward system that turns an RGB image or video into editable, textured per-object 3D meshes in under a minute.
Research method that reconstructs a 4D Gaussian Splatting human from a single casual monocular video.
Research framework that turns posed images with instance masks and 3D boxes into per-object meshes for cluttered scenes.
Model · World Labs
World Labs' world model that generates and reconstructs explorable 3D worlds from images, text, video or 3D input.
Research method that reconstructs 4D hand motion (MANO) from video using a fine-tuned video diffusion model.
Training-free research system that reconstructs simulation-ready 4D mesh scenes from a single monocular video.
Research · ByteDance
ByteDance research pipeline that turns indoor captures into editable, simulation-ready 3D scenes of separate object meshes.
Model · Nvidia
NVIDIA research model that turns a single image into a queryable 3D Gaussian scene with semantics and object instances.